Pc settings i5 4460, 12gb ram, nvidia asus gtx970 strix, windows 8.1.Īs far as i can tell its a 60 hertz monitor, fairly new to. Originally posted by 1stReaper:could someone give me a hand fixing the audio / lip sync issue Or posting anything related to GOW really. This subreddit is dedicated to discussion of the games and sharing news about them. Unless REALLY paying close attention to their lips as they stop talkingĪnd sorry for being a moaning little git :P Best Settings For GOD OF WAR 1 PCSX2 1.5. God of War is a third person action-adventure video game developed by Santa Monica Studio and published by Sony Interactive Entertainment. The out of sync issue doesn't really bother me THAT much as its barely noticeable, thanks to my old monitor not working on the gpuĪs i said im getting a solid 30-32 fps at all times (up to now) (if it matters, nothing is overclocked, as i actually prefer to get the full life out of my parts, that and i cant afford to keep replacing burnt out parts lol)Īs far as i can tell its a 60 hertz monitor, fairly new to. Pc hardware is a i5 4460, 12gb ram, nvidia asus gtx970 strix, windows 8.1. Screen space shadows, local reflection, depth of field, and lens flare on, Motion blur to weak (as i personally dont like it, it makes me feel woozy lol) ((thought the game was a HD remake of the original :S ?. Got shadows set to detailed, anti-aliasing to high, textures to normal Hey guys, I'm currently playing God of War II and I got to the point of where Atlas holds Kratos with his fingers crushing him, but after that small gameplay the cutscene begins showing where Gods battle Titans, but only for a small time because what I am experiencing is that cutscene goes into loop where a tornado is show and cannot be skipped. PCSX2 1.5. in game options / splash popup settings. Pretty sure my pc should be able to handle Type 0 at the highest settings it can go Not sure if it matters or not but the games FPS is on a solid 30, even during heavyload (or least what heavyload i've had up to now) Now sure i know that not EVERY game can be perfect lol.īut if theres a way to fix this could ya'll give us a hand please :) So This configuration help you to play the Game well minimum Graphics memory needed 256 Mb. The voices would stop before the lips movement God of War 1, Silent Hill Downpour, MGS Peach Walker HD, Shadow of the Colossus, God of War 2, Spider-Man Edge of Compatibility list developed and. If You Have a old PC like P4 or Dual core And Even you also dont Have Nvidia or Ati Graphics card and you want to play god of war 1 or 2 in your PC via pcsx2 emulator with 60 Fps. When i first entered class zero and saw teach whoop nines ass ^.^Īnd when mechina and rem joined the class i noticed that the audio. But lets keep configs that land on wiki clean.Could someone give me a hand fixing the audio / lip sync issue God of War 2 stuck on black screen after intro cutscene. My computer settings: Intel core i7-4710HQ 2.50GHz. I am using PCSX2 0.9.6 beta My PC configuration AMD Phenom II Processors with 3.2 GHz clock speed RAM - 4. and one more thing how can I ignore cut scenes in PC with PCSX2. The game is playable, but the only problem is I cant see the cutscenes in a normal way. God of War freezes at the end of the Cut Scene of Olympus when a Bird bits him and he cure instantly. When there are the cutscenes, the emulation speed is above the 30 and the audio is very strange. I believe that someone spent a lot of time to make config for that game, and respect for that. As in the thread subject, I have a problem with the cutscene lag on my laptop. Wiki patches should be clean as this is place where someone gonna start learning about them.ĪdvanceClock can break stuff with some bad luck, precise math can slow down game even if not hit floats. Same goes for commands that we are not sure what to do. But please clean configs from not used commands before adding them to wiki. But i bet that some commands can be removed safely there.Īll contributions to emu scene are appreciated, testing even weirdest settings can give us sometime usefull knowledge. Rest of config is hard to be verified without PS4, so i leave it as is. Is hard to believe that someone was able to find something like that without debugger on ps2ps4 emu. Not framerate/speed/pace issues, but internal EE timing between some operations. ee-hook=0x186CE4,AdvanceClockThis command is used when game have timing issues. But i left it, as should no harm.ĮmuObj.SetGsTitleFix( "forceSimpleFetch", "reserved", )ĮeInsnReplace(0x29c2b4, 0x00000001, 0x00000000)If game somehow gonna be slower, then probably this was important (i really doubt it was): Code: apiRequest(2.2) - to assure we run it on latest emu SORRY FOR POOR ENGLISH I am using pcsx2 r1888 and pcsx2 0.9.
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